Who is Tarkov Even For Anymore?
(Intro)
Tarkov has always been seen as a hardcore game. Its entire identity has been defined by this idea that EFT was always trying to break the mold and go places not many other games have gone before. Losing your kit if you get taken out by AI or other players, this emphasis on complexity and trying to create a grounded and immersive experience, while also creating a gameplay loop with some of the highest highs and lowest lows imaginable. And yet, here we are, after the official launch of the game, and things have never felt more polarizing than ever. So much back and forth over who this game is even designed for; with elements for both casual and hardcore players existing in the same space. For years, this conversation about the casual market slowly being weeded out was always around anytime BSG introduced a change or new mechanics that just made the game harder. So, casuals felt like they were being pushed out. And then on the other hand, the endgame for Tarkov is some of the grindiest; most RNG induced experiences many have come to loathe. Even those who are dedicated to the cause and trying to complete as much of the game as they can. So, if Tarkov has or had points where it was trying to cater to both markets of players, at this point a genuine question I think is worth talking about: who is Tarkov even for at this point?
Comments (1)
very good